SetOnDespawn(id, callback)

Sets a despawn handler for an entity.

Parameters:

  • id (string): Entity ID.
  • callback (function(entityData, entity)): Called before the entity despawns.
    • entityData (table): Entity data.
    • entity (number): GTA entity handle.

Returns:

  • boolean: Success status.

Example: ```lua exports[‘mrctv’]:SetOnDespawn(id, function(data, ent) print(“Despawned”, ent) end)